Archive for the 'Python' Category

Prototyping

As my masters thesis is nearing completion, I dared to let my mind off it, and started to play a little bit with some ideas that kept haunting me for at least one year.

The ideas of a game – a space themed tactics in a mix of turn-based and real-time genre. I’ve been experimenting with user interface concepts that I have envisioned and the results are promising, as it turns out that my ideas are possible to implement, and quite easily at that! The final product, should it ever get “completed”, is going to be written in Python and PyOpenGL. The prototype uses pygame instead of PyOpenGL, because it’s faster to develop in and I need no fancy features to test simple concepts.

This little experiment reminds me what a great language for prototyping Python is!

Python Magazine

Today, I noticed that someone brave has started a serious attempt at publishing a Python Magazine. While I’ve heard the news way back in the past, it’s today that I stumbled across a free, downloadable copy of October edition (login required), decided to give it a try and, oh boy, it’s really nice! As I really like Python very much and wanted to subscribe to some kind of a professional magazine – I decided to buy a year worth subscription of the PDF edition, starting with the December issue. It’s way better than most of the stuff that I can find published in Polish.

Migration completed

Migration of my blog from the dying jabba.pl site is now finished. I decided to keep the most important posts written in English on this blog for future reference. From now on, expect fresh content only. :)

As a side note, I used Python to make the migration process a little bit more enjoyable – with a short program capable of parsing XML dumps of my posts and sending them to WordPress via MetaWeblog XMLRPC API. It was also a good opportunity to refresh my Python skills, as I spent the last 3 months doing mostly simple C++, shell scripting and makefiles… Blah.